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SetDestination can only be called on an active agent that has been placed on a navmesh - YouTube
SetDestination" can only be called on an active agent that has been placed on a NavMesh. : Unity3D
can only be called on an active agent that has been placed on a NavMesh. - Unity Forum
SetDestination" can only be called on an active agent that has been placed on a NavMesh - but I have it! : Unity3D
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What does 'SetDestination can only be called on an active agent that has been placed on a NavMesh' mean in Unity 3D (game development, programming)? - Quora
C# - NavMeshComponentsの2Dがうまく動かない|teratail
SetDestination" can only be called on an active agent that has been placed on a NavMesh. 解决办法..._weixin_30505751的博客-CSDN博客
SetDestination" can only be called on an active agent that has been placed on a navmesh (more info in comments) : Unity3D
SetDestination" can only be called on an active agent that has been placed on a NavMesh. - Unity Forum
NPC instantiate on Navmesh - Stack Overflow
C# - NavMeshComponentsの2Dがうまく動かない|teratail
Questions about implementing your NavMesh? - Talk - GameDev.tv
SetDestination" can only be called on an active agent that has been placed on a NavMesh - but I have it! : Unity3D
Navigation with the Nav Mesh Part 5: Areas and Paths | Unity School
Only first NavMeshAgent can be placed - Stack Overflow
What does 'SetDestination can only be called on an active agent that has been placed on a NavMesh' mean in Unity 3D (game development, programming)? - Quora
NavMesh Agent error, will never detect ground - Unity Answers
SetDestination" can only be called on an active agent that has been placed on a NavMesh - but I have it! : Unity3D
SetDestination" can only be called on an active agent that has been placed on a NavMesh. - Scripting - Unity Insider Forum